home *** CD-ROM | disk | FTP | other *** search
- <?xml version="1.0" encoding="Windows-1252"?>
- <VisualStudioProject
- ProjectType="Visual C++"
- Version="7.00"
- Name="EffectEdit"
- ProjectGUID="{B7197FB2-EC48-4F2B-9A6F-F487308E59EA}"
- SccProjectName=""
- SccLocalPath=""
- Keyword="MFCProj">
- <Platforms>
- <Platform
- Name="Win32"/>
- </Platforms>
- <Configurations>
- <Configuration
- Name="Release|Win32"
- OutputDirectory=".\Release"
- IntermediateDirectory=".\Release"
- ConfigurationType="1"
- UseOfMFC="2"
- ATLMinimizesCRunTimeLibraryUsage="FALSE"
- CharacterSet="1">
- <Tool
- Name="VCCLCompilerTool"
- InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\common"
- PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
- StringPooling="TRUE"
- RuntimeLibrary="2"
- EnableFunctionLevelLinking="TRUE"
- UsePrecompiledHeader="3"
- PrecompiledHeaderThrough="stdafx.h"
- PrecompiledHeaderFile=".\Release/EffectEdit.pch"
- AssemblerListingLocation=".\Release/"
- ObjectFile=".\Release/"
- ProgramDataBaseFileName=".\Release/"
- WarningLevel="3"
- SuppressStartupBanner="TRUE"
- CompileAs="0"/>
- <Tool
- Name="VCCustomBuildTool"/>
- <Tool
- Name="VCLinkerTool"
- AdditionalOptions="/MACHINE:I386 /IGNORE:4089"
- AdditionalDependencies="dxerr9.lib d3d9.lib d3dx9.lib version.lib winmm.lib"
- OutputFile=".\Release/EffectEdit.exe"
- LinkIncremental="1"
- SuppressStartupBanner="TRUE"
- ProgramDatabaseFile=".\Release/EffectEdit.pdb"
- SubSystem="2"/>
- <Tool
- Name="VCMIDLTool"
- PreprocessorDefinitions="NDEBUG"
- MkTypLibCompatible="TRUE"
- SuppressStartupBanner="TRUE"
- TargetEnvironment="1"
- TypeLibraryName=".\Release/EffectEdit.tlb"/>
- <Tool
- Name="VCPostBuildEventTool"/>
- <Tool
- Name="VCPreBuildEventTool"/>
- <Tool
- Name="VCPreLinkEventTool"/>
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="_AFXDLL;NDEBUG"
- Culture="1033"/>
- <Tool
- Name="VCWebServiceProxyGeneratorTool"/>
- <Tool
- Name="VCWebDeploymentTool"/>
- </Configuration>
- <Configuration
- Name="Debug|Win32"
- OutputDirectory=".\Debug"
- IntermediateDirectory=".\Debug"
- ConfigurationType="1"
- UseOfMFC="2"
- ATLMinimizesCRunTimeLibraryUsage="FALSE"
- CharacterSet="1">
- <Tool
- Name="VCCLCompilerTool"
- Optimization="0"
- AdditionalIncludeDirectories="..\..\common"
- PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
- BasicRuntimeChecks="0"
- RuntimeLibrary="3"
- UsePrecompiledHeader="3"
- PrecompiledHeaderThrough="stdafx.h"
- PrecompiledHeaderFile=".\Debug/EffectEdit.pch"
- AssemblerListingLocation=".\Debug/"
- ObjectFile=".\Debug/"
- ProgramDataBaseFileName=".\Debug/"
- BrowseInformation="1"
- WarningLevel="3"
- SuppressStartupBanner="TRUE"
- DebugInformationFormat="4"
- CompileAs="0"/>
- <Tool
- Name="VCCustomBuildTool"/>
- <Tool
- Name="VCLinkerTool"
- AdditionalOptions="/MACHINE:I386 /IGNORE:4089"
- AdditionalDependencies="dxerr9.lib d3d9.lib d3dx9dt.lib version.lib winmm.lib"
- OutputFile=".\Debug/EffectEdit.exe"
- LinkIncremental="2"
- SuppressStartupBanner="TRUE"
- GenerateDebugInformation="TRUE"
- ProgramDatabaseFile=".\Debug/EffectEdit.pdb"
- SubSystem="2"/>
- <Tool
- Name="VCMIDLTool"
- PreprocessorDefinitions="_DEBUG"
- MkTypLibCompatible="TRUE"
- SuppressStartupBanner="TRUE"
- TargetEnvironment="1"
- TypeLibraryName=".\Debug/EffectEdit.tlb"/>
- <Tool
- Name="VCPostBuildEventTool"/>
- <Tool
- Name="VCPreBuildEventTool"/>
- <Tool
- Name="VCPreLinkEventTool"/>
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="_AFXDLL;_DEBUG"
- Culture="1033"/>
- <Tool
- Name="VCWebServiceProxyGeneratorTool"/>
- <Tool
- Name="VCWebDeploymentTool"/>
- </Configuration>
- </Configurations>
- <Files>
- <Filter
- Name="Source Files"
- Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
- <File
- RelativePath=".\EffectDoc.cpp">
- </File>
- <File
- RelativePath=".\EffectEdit.cpp">
- </File>
- <File
- RelativePath=".\ErrorsView.cpp">
- </File>
- <File
- RelativePath=".\MainFrm.cpp">
- </File>
- <File
- RelativePath=".\OptionsView.cpp">
- </File>
- <File
- RelativePath=".\RenderView.cpp">
- </File>
- <File
- RelativePath=".\StdAfx.cpp">
- <FileConfiguration
- Name="Release|Win32">
- <Tool
- Name="VCCLCompilerTool"
- UsePrecompiledHeader="1"/>
- </FileConfiguration>
- <FileConfiguration
- Name="Debug|Win32">
- <Tool
- Name="VCCLCompilerTool"
- UsePrecompiledHeader="1"/>
- </FileConfiguration>
- </File>
- <File
- RelativePath=".\TextView.cpp">
- </File>
- <File
- RelativePath="UIElements.cpp">
- </File>
- </Filter>
- <Filter
- Name="Header Files"
- Filter="h;hpp;hxx;hm;inl">
- <File
- RelativePath=".\EffectDoc.h">
- </File>
- <File
- RelativePath=".\EffectEdit.h">
- </File>
- <File
- RelativePath=".\ErrorsView.h">
- </File>
- <File
- RelativePath=".\MainFrm.h">
- </File>
- <File
- RelativePath=".\OptionsView.h">
- </File>
- <File
- RelativePath=".\RenderView.h">
- </File>
- <File
- RelativePath=".\Resource.h">
- </File>
- <File
- RelativePath=".\StdAfx.h">
- </File>
- <File
- RelativePath=".\TextView.h">
- </File>
- <File
- RelativePath="UIElements.h">
- </File>
- </Filter>
- <Filter
- Name="Resource Files"
- Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
- <File
- RelativePath="..\..\..\UI\arrow.x">
- </File>
- <File
- RelativePath="..\..\Common\directx.ico">
- </File>
- <File
- RelativePath=".\EffectDoc.ico">
- </File>
- <File
- RelativePath=".\EffectEdit.manifest">
- </File>
- <File
- RelativePath=".\EffectEdit.rc">
- </File>
- <File
- RelativePath="Toolbar.bmp">
- </File>
- <File
- RelativePath="UIElement.fx">
- </File>
- </Filter>
- <Filter
- Name="Common Files"
- Filter="">
- <File
- RelativePath="..\..\Common\DXUT.cpp">
- <FileConfiguration
- Name="Release|Win32">
- <Tool
- Name="VCCLCompilerTool"
- UsePrecompiledHeader="0"/>
- </FileConfiguration>
- <FileConfiguration
- Name="Debug|Win32">
- <Tool
- Name="VCCLCompilerTool"
- UsePrecompiledHeader="0"/>
- </FileConfiguration>
- </File>
- <File
- RelativePath="..\..\Common\DXUT.h">
- </File>
- <File
- RelativePath="..\..\Common\DXUTenum.cpp">
- <FileConfiguration
- Name="Release|Win32">
- <Tool
- Name="VCCLCompilerTool"
- UsePrecompiledHeader="0"/>
- </FileConfiguration>
- <FileConfiguration
- Name="Debug|Win32">
- <Tool
- Name="VCCLCompilerTool"
- UsePrecompiledHeader="0"/>
- </FileConfiguration>
- </File>
- <File
- RelativePath="..\..\Common\DXUTenum.h">
- </File>
- <File
- RelativePath="..\..\Common\dxutgui.cpp">
- <FileConfiguration
- Name="Release|Win32">
- <Tool
- Name="VCCLCompilerTool"
- UsePrecompiledHeader="0"/>
- </FileConfiguration>
- <FileConfiguration
- Name="Debug|Win32">
- <Tool
- Name="VCCLCompilerTool"
- UsePrecompiledHeader="0"/>
- </FileConfiguration>
- </File>
- <File
- RelativePath="..\..\Common\dxutgui.h">
- </File>
- <File
- RelativePath="..\..\Common\DXUTmisc.cpp">
- <FileConfiguration
- Name="Release|Win32">
- <Tool
- Name="VCCLCompilerTool"
- UsePrecompiledHeader="0"/>
- </FileConfiguration>
- <FileConfiguration
- Name="Debug|Win32">
- <Tool
- Name="VCCLCompilerTool"
- UsePrecompiledHeader="0"/>
- </FileConfiguration>
- </File>
- <File
- RelativePath="..\..\Common\DXUTmisc.h">
- </File>
- <File
- RelativePath="..\..\Common\DXUTSettingsDlg.cpp">
- <FileConfiguration
- Name="Release|Win32">
- <Tool
- Name="VCCLCompilerTool"
- UsePrecompiledHeader="0"/>
- </FileConfiguration>
- <FileConfiguration
- Name="Debug|Win32">
- <Tool
- Name="VCCLCompilerTool"
- UsePrecompiledHeader="0"/>
- </FileConfiguration>
- </File>
- <File
- RelativePath="..\..\Common\DXUTSettingsDlg.h">
- </File>
- </Filter>
- <File
- RelativePath="readme.txt">
- </File>
- </Files>
- <Globals>
- </Globals>
- </VisualStudioProject>
-